I played it and the control system it's frustrating, the inspiration from Nintendo duck hunt is clear, but that game was fun because of the light gun, here I have constraints movement in some part of the screen, and it's not very clear why sometimes I lose the game. The idea is there but the development is pretty ruf
I agree. I love light gun games and have a Sinden light gun. Unless this gets mouse and no crosshair support I simply just won’t buy it. If it does I’ll be happy to buy it, the same as many others will to support devs creating old school fun games.
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STEAM: https://store.steampowered.com/app/3127290/Tiny_Duck_Hunt_3D/
Release date: March 4, 2025
Retail price: $4.99
Launch discount: 35% for 7 days
STEAM: https://store.steampowered.com/app/3127290/Tiny_Duck_Hunt_3D/
CREDITS
Igor Bronnikov | programming, modeling, animation, level design, management
Alisa Bronnikova | voice acting, gameplay advising, art design
Aleksandr Bronnikov | gameplay advising, product testing
Danyl Vindiuk (danyvin) | music
Eskoma, AlexM76, CuttlefishM, FxProSound, Sound-Ideas, sounddogs | SFX
I played it and the control system it's frustrating, the inspiration from Nintendo duck hunt is clear, but that game was fun because of the light gun, here I have constraints movement in some part of the screen, and it's not very clear why sometimes I lose the game. The idea is there but the development is pretty ruf
I agree. I love light gun games and have a Sinden light gun. Unless this gets mouse and no crosshair support I simply just won’t buy it. If it does I’ll be happy to buy it, the same as many others will to support devs creating old school fun games.
I'll think of it.